Michael Fassbender probably didn't need to read a ton of X-Men comics to figure out how to play Magneto. The key is always to find the truth within a character whether they are new or have decades of backstory. And it turns out for his next role in the video game adaptation, Assassin's Creed, Fassbender didn't spend a ton of time playing X-Box. In fact, he spent no time learning about the game before winning the part in Justin Kurzel's film. He tells EW...
“I hadn’t played it before these guys approached me. I’ve played it since mainly to get an idea of the physicality of the character. We’re striving to find something special. We believe the whole concept around it is special and want to service that the best we can. The fans are really passionate: very specific and they expect accuracy and historical detail. We’re really trying to capitalize and feed on and enjoy the fun element. We’re working hard to make this something special.”
Many are expecting Assassin's Creed to be the first truly respectable video game movie, and it's hard not to see the potential in it. Marion Cotillard, Michael K. Williams, Ariane Labed, Brendan Gleeson, and Jeremy Irons co-star in the film which centers on a man named Callum Lynch who is transported back into the body of an ancestor. Thrust into the memories of a 15th century assassin part of a secretive society, Lynch must amass incredible knowledge in the past to fight against the modern day threat of the Templars.
Assassin's Creed opens December 21st 2016, and check out the first official image of Fassbender and Labed below.